Forge Logger · Changelog

What's New

Every improvement we ship, in one place. Follow along as Forge Logger gets sharper for your team.

July 2026

Added

In-app upgrade prompts — as you approach your monthly report limit, you'll see exactly what unlocking more gets you, right where you are.

Improved

Quota visibility now tracks team members alongside reports and projects.

June 2026

Added

Upgrade to Indie or Studio in one click — secure Stripe checkout with instant tier unlock, plus a billing portal for invoices, receipts, and plan changes.

Added

Annual billing — pay yearly and get two months free, with VAT-ready paperwork handled at checkout.

Added

Connector setup guides walk you through wiring up GitHub, Jira, Discord, GitLab, and webhooks right inside project settings.

Improved

Exported issues now carry Forge Logger backlinks and a full attachment manifest, with files served securely through your Forge Logger project.

Added

Smart duplicate detection surfaces related reports as they arrive, keeping the same bug from cluttering your tracker.

Improved

Faster, more reliable ingestion and exports across every connector.

May 2026

Added

A raw telemetry view lets you open the event payloads behind any report, group and filter them, and share a deep link to exactly what you found.

Added

Filter reports by reporter, data source, scene, and other metadata to cut straight to what matters.

Improved

The report detail view now shows reporter, scene, environment, and build side by side, with inline triage status editing.

April 2026

Added

Team and role management — invite your team with Owner, Editor, and Viewer roles and switch between workspaces seamlessly.

Added

Run multiple games side by side in isolated workspaces, up to 10 projects on Studio.

Added

AI summaries and generated reproduction steps on every bug report, saving your team hours of triage.

Added

Quota visibility in the dashboard — track remaining reports, team members, and projects, with a heads-up as you approach a limit.