Forge Logger · Product Roadmap
We ship the things that get bugs off your players' screens and into your tracker, fast. Here's what just landed, what your team gets next, and where we're headed.
15
Shipped
6
Building now
9
Up next
7
Exploring
Recently Shipped
No waiting required — all of this is shipped and running for your team right now.
Just landed
Connector Setup Guides
Step-by-step instructions for wiring up GitHub, Jira, Discord, GitLab, and webhooks, right inside your project settings.
Richer Connector Exports
Exported issues now carry Forge Logger backlinks and a full attachment manifest, with files served securely through your Forge Logger project.
Dig Into Raw Telemetry
Open the raw event payloads behind any report, group and filter them, and share a deep link to exactly what you found.
Triage Faster With Filters
Filter reports by reporter, data source, scene, and other metadata to cut straight to what matters.
Team & Role Management
Invite your team with role-based access (Owner, Editor, Viewer), manage permissions, and switch between workspaces seamlessly.
Report Detail At a Glance
See reporter, scene, environment, and build info side by side, edit triage status, and pull related context without leaving the report.
Quota Visibility
Track remaining reports, team members, and projects at a glance, with a clear heads-up as you approach a limit.
Annual Billing
Pay yearly and get two months free, with the switch handled right at checkout.
One-Click Upgrades
Hit a limit, upgrade, and your new tier unlocks instantly. No waiting, no back-and-forth.
In-App Upgrade Prompts
Reach a limit mid-flow and you'll see exactly what unlocking more gets you, right where you are.
VAT-Ready Invoices & Receipts
Every payment comes with clean, VAT-ready paperwork for your studio's accounting, right from your billing portal.
The foundation everything builds on
Run Multiple Games Side by Side
Keep separate games and teams in their own workspaces with isolated data and role-based access — up to 10 projects on Studio.
GitHub, Jira & Discord Integration
Create and sync issues automatically across the trackers your studio already uses. GitHub export is included on every plan; Jira and Discord unlock on Indie and up.
AI Summary & Reproduction Steps
Every bug report gets summarized automatically, with generated reproduction steps, saving your team hours of triage.
Smart Duplicate Detection
Similarity matching surfaces related reports as they come in, so the same bug doesn't clutter your tracker five times over.
What's Coming
Grouped by how soon you'll get it. The closer to "Building Now", the sooner it lands in your hands.
Building Now
The nearest-term wins your team gets first.
Capture Everything
Automatic Error Capture
Script errors and the moments leading up to them attach themselves to a report on their own — including the ones that take the game down, delivered the next time it launches. Your players don't type a thing, and you still get the full picture.
In-Game Performance Telemetry
Spot a PS5-only crash before it spreads. Every report can carry FPS, memory, platform, and build data, so the pattern is obvious the moment it appears.
AI That Does the Boring Work
Sharper Duplicate Grouping
Semantic matching folds the same bug, reported a dozen different ways, into one clean thread — no matter how each player describes it.
Content Moderation
Automatically help flag and filter profanity, spam, and player PII like names and emails, so your team sees signal instead of noise.
Triage That Scales
Saved Views
Pin your filter presets, like "Critical, v1.2, from testers", and jump straight to what matters.
Assign to Teammates
Hand a report to the right person and filter to "Assigned to me" so nothing slips through.
Up Next
Loading right behind the current work.
Triage That Scales
Bulk Actions
Change status or severity, or export a whole batch of reports, in one sweep instead of one at a time.
Activity History
See who changed what and when on every report. Full accountability, zero guesswork.
Trends & Analytics Dashboard
Crash rate over time, mean time to resolution, severity trends, and per-build breakdowns — all in one view.
Capture Everything
Crash Grouping
Identical crashes collapse into one issue with a live count, so a thousand reports of the same fault read as a single problem to fix.
First Seen, Last Seen & Trends
Every crash issue shows when it started, when it last struck, and whether it's climbing — timed to when the crash actually happened, not when it reached you.
Alerts That Find You
AI Severity Suggestions
Forge Logger proposes a severity so your queue sorts itself.
Custom Alert Rules
Get pinged the instant something matches, like five or more crashes in an hour.
Works With Your Stack
Slack Notifications
New bug reports land directly in your team channel.
Two-Way Status Sync
Close an issue in your tracker and Forge Logger closes it for you. No double bookkeeping.
Exploring
Where we're headed. Tell us which you want first.
See the Bug Happen
Gameplay Capture
Record the final seconds before a bug fires, so you watch the crash instead of guessing at it. Longer capture windows on higher tiers.
Capture Everything
Native Crash Reports on Desktop
When the engine itself goes down on Windows, macOS, and Linux, Forge Logger captures a full crash dump so the hardest crashes stop being invisible.
Symbolicated Stack Traces
Upload your build's debug symbols once and raw crash addresses turn into readable function, file, and line names you can act on.
More Engines
Unity SDK (C#)
Bring Forge Logger to your Unity games, WebGL included.
Works With Your Stack
Linear, Trello & ClickUp Export
More destinations for your reports on the Studio tier.
Trust & Control
Public Status Page
Real-time uptime, always visible.
Data Retention Controls
Set your own retention windows and request deletion anytime. Your data stays yours.
This roadmap moves with you. Tell us which features would change your workflow most, and we'll prioritize accordingly.