Projects

A project represents a single game or application. All reports, events, environments, integrations, and tokens belong to a project.

Creating a project

Navigate to Projects and click Add New Project.

FieldRequiredDescription
NameYesDisplay name (3-120 characters)
SlugYesURL-safe identifier — lowercase letters, numbers, hyphens only (3-120 chars). Must match pattern ^[a-z0-9]+(?:-[a-z0-9]+)*$
DescriptionNoFree-text description (up to 1000 characters)

New projects start with AI Summary enabled and AI Deduplication disabled. Both are turned on or off afterwards from the project Settings tab (see AI features below).

AI features

AI Summary

When enabled, every incoming bug report is processed by AI to generate:

  • A summary of the issue based on the title, description, context, and attached events
  • Reproduction steps — a step-by-step list to reproduce the bug
  • A confidence score indicating how reliable the AI analysis is

You can regenerate the AI summary for any report from the report detail page.

AI Deduplication

When enabled, the backend computes an embedding for each report and compares it against existing reports. If a match is found above the similarity threshold, the new report is marked as a duplicate and linked to the root report. The dashboard shows an occurrence count on the root report.

Editing a project

Open a project and go to the Settings tab. You can update the name, slug, description, and AI feature flags. The slug can be changed here too — it must stay unique and match the slug format.

Deleting a project

Delete a project from its Settings tab. This permanently removes all associated data including reports, events, environments, integrations, and tokens.

Dashboard

Each project has a dashboard showing:

  • Metrics — critical reports count, new reports today, sessions today, latest build version
  • Recent reports — the most recent bug reports with severity, status, and environment tags
  • Activity by environment — report counts broken down by environment
  • Reports by severity — distribution across low, medium, high, critical
  • Reports by build — which build versions are generating the most reports